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How To: Set Up Air Defense (AA & CIWS)

Keeping enemy helicopters off your FOB and your zone.

Why this matters

Helicopters are the fastest way for an enemy squad to reinforce a fight or run gun passes on your position. A FOB or Control Zone position with no air defense is an open invitation for exactly that.

Steps

  1. Recognize the threat early. This is a Recon job as much as anything — call enemy aircraft the moment they're spotted, before they're already on top of your position.
  2. Build anti-air at your FOB once air pressure is confirmed or expected. Confirmed structures include the Talon anti-air launcher and CIWS (Close-In Weapon System), both buildable at a FOB's construction radius.
  3. Position AA with sky coverage, not buried in terrain that blocks its own field of fire. An AA emplacement needs clear sightlines to actually track and engage aircraft.
  4. Layer it with infantry anti-air options where available, rather than relying on a single static emplacement as your only air defense.
  5. Don't neglect ammo resupply. Like other FOB structures, AA emplacements draw on the FOB's Ammo Supplies stock — keep it stocked the same way you would a mortar position.

Common mistakes

  • Waiting until a helicopter is already attacking to start building air defense.
  • Placing AA where terrain blocks its own field of view.
  • Letting a FOB's ammo supply run dry, leaving AA structures unable to actually fire.
  • Relying on a single AA point instead of combining it with Recon callouts and infantry anti-air fire.

See also: Building and Supplying a FOB, Role Guide: Pilot (for the other side of this fight), Countering Armor and Aircraft.